Abstract
We present an efficient algorithm for iris recognition using the variational level set approach and the coalitional game theory. To segment a nonideal iris image accurately, we deploy a variational level set based curve evolution scheme, which uses significantly larger time step for numerically solving the evolution partial differential equation (PDE), and therefore, speeds up the curve evolution process drastically. Daubechies Wavelet Transform (DBWT) is used to extract the textural features, and an iterative algorithm, called the Contribution-Selection Algorithm (CSA), in the context of coalitional game theory is used to select a subset of informative features without compromising the recognition rate. The verification performance of the proposed scheme is validated using the UBIRIS Version 2, the ICE 2005, and the WVU datasets. ©2009 IEEE.
| Original language | English |
|---|---|
| Article number | 5414156 |
| Pages (from-to) | 2721-2724 |
| Number of pages | 4 |
| Journal | Proceedings - International Conference on Image Processing, ICIP |
| DOIs | |
| State | Published - Jan 1 2009 |
| Event | 2009 IEEE International Conference on Image Processing, ICIP 2009 - Cairo, Egypt Duration: Nov 7 2009 → Nov 10 2009 |
Keywords
- Coalitional game theory
- Contribution selection algorithm
- Iris recognition
- Variational level set evolution